Jan 21, 2010 Space Hulk Vengeance of the Blood Angels Mission 01 Leonis. Unsubscribe from Leonis? War Stories S1 • E8 How Dead Space's Scariest Scene Almost Killed the Game. Overview A sequel to the little known PC game Space Hulk, and set in the Warhammer 40,000 universe, Vengeance of the Blood Angels pits a squad of space marines against vicious Tyranid genestealers aboard a series of abandoned starships.
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WikiProject Warhammer 40,000 | (Rated Start-class) | ||||
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Infobox[edit]
In the Infobox, the 'Platform(s)' field includes 'PC'. I think that the 'Platform(s)' field should specify a value or values from the ' Supported platforms' section of the Vgclegend template. For example, if Space Hulk: Vengeance of the Blood Angels only runs on MS-DOS, then Space Hulk: Vengeance of the Blood Angels's Infobox should specify 'DOS' in the 'Platform(s)' field.ProResearcher (talk) 01:51, 17 July 2011 (UTC)
Plot issues and bias[edit]
The game summary is written like it's on the back of a video game's box, or an article on the Warhammer Wikia. We're here to provide a concise and simple plot summary of the game, not inform the readers everything about Genestealers and the WH40K universe. They have the Tyranid article for that.
In regards to the 'Reception' section, it appears to be biased in favour of the game, using terms such as 'intelligent' to describe it. We're supposed to keep articles as neutral as possible. Verified Cactus (talk) 23:50, 6 September 2016 (UTC)
VerifiedCactus - Your accusation of bias doesn't make sense. If a game gets positive reviews, we have to report that it got positive reviews; to do otherwise would be being biased.--Martin IIIa (talk) 22:04, 16 October 2017 (UTC)Martin IIIa: I agree with that statement, but there are several cases where there is unquoted praise of the game, for example:- '...on closer examination is a complex and engrossing strategy game.'
- '...the game's innovative strategic gameplay'
- '...divided critics, who generally applauded or jeered the game' 'Jeered' kind of has a negative connotation to it, as far as I know.
- '...based on their level of patience for its complex strategic gameplay.' I don't think it's suitable to say this at all unless quoted.
- '...creepy voice overs...' This wording is unfitting of an encyclopedia.
- '...praised the intelligent gameplay'
- '...and the way that the mech straightens itself out in the wrong direction whenever it bumps into a wall.' Not bias, but readers won't know what the article is referring to by this.
There are also tons of voice overs, which are kind of creepy. Hearing the person in charge of the mission laughing maniacally and screaming 'This is for Ezekiel!' really makes your skin crawl.
- I actually don't see how we could be in any more of a position to make a claim about the overall response to the game, seeing as how we have nine reviews whose assessments are pretty much all along the lines of either (a)'Space Hulk is far more than a standard 3D blast fest ... the game requires sharp thinking and pure tactics' or (b)'If Space Hulk were faster and less complicated, it might have been a truly formidable 3DO action disc ... If you want to think before you shoot - and think a lot - then maybe this Blood's for you.'
- I hadn't realized there was no use of the word 'mech' elsewhere in the article. I still don't think it's at all confusing due to the context, but I went ahead and replaced it with the more generic 'player-controlled unit'. I also deleted the word 'intelligent', since re-reading the article I found that word is totally redundant to the quote which follows it. Finally, I deleted 'admitted'; that word has a tendency to suggest bias, and normally I'm very careful about how I use it, but looking at it now I don't see any need for it to be there.--Martin IIIa (talk) 17:11, 21 October 2017 (UTC)
- Martin IIIa Fair points. I still think that 'creepy' ought to be replaced, despite the fact that the original author used it. Perhaps 'eerie' or 'ominous' might fit it better. The Verified Cactus100% 17:41, 21 October 2017 (UTC)
- VerifiedCactus Sorry for the late response; I decided to take a break from this thread when I realized I was getting defensive when there was no call to be, and neglected to get back to it before now. Anyway, 'eerie' sounds good to me, so I'll go ahead and edit that in.--Martin IIIa (talk) 02:23, 3 December 2017 (UTC)
- Martin IIIa No worries, mate. Good to know we could reach a conclusion. The Verified Cactus100% 16:55, 3 December 2017 (UTC)
- VerifiedCactus Sorry for the late response; I decided to take a break from this thread when I realized I was getting defensive when there was no call to be, and neglected to get back to it before now. Anyway, 'eerie' sounds good to me, so I'll go ahead and edit that in.--Martin IIIa (talk) 02:23, 3 December 2017 (UTC)
- Martin IIIa Fair points. I still think that 'creepy' ought to be replaced, despite the fact that the original author used it. Perhaps 'eerie' or 'ominous' might fit it better. The Verified Cactus100% 17:41, 21 October 2017 (UTC)
I remember that game very well, I really had a hard time finishing it. I think it was only released on 3DO so it is a very confidential game. Anyway the gameplay was really innovative and I don't think the genre has ever been copied since. I mean, you had a mix of strategy+fps, and I don't know other games proposing that. The usual strategy was rather simple to understand but not always easy to put in practise. Global idea was that you had to always make sure each marine had a single fire direction. Sometimes you had to put a marine on a crosspath but then he couldn't stand for much long. You'd put your most experienced marines for the most difficult position to hold. Idea was to slowly progress in the maze-like vessel making sure you had at all time a watertight squad. So dealing with strategy was very similar to what mind-games are, I mean high-brain calculation, plus the fact that you had to deal with some really close timing+ a bit of chance. The strategy planning had limited time to be set, because the game switches to fps after a few seconds. I'd be glad to give more details if asked. — Preceding unsigned comment added by 176.164.74.49 (talk) 21:02, 10 November 2018 (UTC)
Games[edit]
I want to know how I can download a game Orji liberty (talk) 09:58, 11 April 2019 (UTC)
Abandonware / DOS Games
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